

For Mac users, this newest connection makes it possible to connect the most popular design software with the desired real-time rendering solution available on Mac today.

Vectorworks has utilized the Datasmith SDK to ensure greater fidelity of the model export to these real-time rendering applications. Vectorworks 2021 Service Pack 3 users now have a high-quality method for exporting their 3D BIM and design models to Twinmotion®, Unreal® Engine and other Epic Games products that support the Datasmith file format. Partnership with Unreal Engine Creates Real-time Rendering Connection to Twinmotion From BIM workflows to entertainment industry product improvements and supporting further integrations with the GDTF standard, we continue to deliver solutions and progressive workflows giving designers freedom to bring their visions to life.” “Our dedication lies in partnering with applications that provide innovative technology solutions. “The release of Vectorworks 2021 Service Pack 3 exemplifies our focus to provide quality and performance improvements for the industries we serve and ensure designers that their workflow is always fully supported,” said Vectorworks Chief Technology Officer Steve Johnson. Notable highlights include new partnerships and functionality in Vectorworks Cloud Services, along with direct access to create and edit GDTF fixtures in the Vectorworks Spotlight interface. has released its third service pack for the Vectorworks 2021 product line focusing on key updates for their architecture, landscape architecture and entertainment design customers. Major updates include a new real-time rendering connection to Twinmotion and Unreal Engine, a direct connection with Solibri plus a new Vectorworks Cloud Services folder sharing feature for project teams.Ĭolumbia, MD (March 16, 2021)-Global design and BIM software provider Vectorworks, Inc.
